Eh, no better title so there.
Put some finishing touches onto this earlier thing, and have played around with it in existing worlds (Which was a touch troublesome at times, more on that in a bit), and am fairly amused with it x)
Kind of refreshing and fun hehe, still a bit aways from making bigger things though - lots to learn about making shapes and whatnot. Plus lack of patience
A last-minute addition I tossed in after placing it in-world, the scattered remains of its previously swallowed meals throughout its squishy innards because why not?
I'll admit it was actually kind of fun working on this, even if it is kind of 'simple'. Larger things will come in time I guess?
One thing I'd really like to make is Leviathan from FFII. Large sea serpent with people he's swallowed living inside his belly? Heh, was always pretty fun traveling through Leviathan's digestive system in that game. Pity you can't ever return, and to a lesser extent - pity you can't save the people inside him. They just keep moaning about not being able to escape
So that's that xD
As for the difficulty I mentioned... When I import the model and tell it not to import the 'air' as well (That is, don't mass-overwrite existing blocks) - a large amount of the worm beneath the terrain doesn't come in. If I do import the air, a huge amount of terrain gets deleted.
When refining the model I erased all the sand and rock surrounding it, so I could bring it in to other environments as well. So, when I import it elsewhere i'll need to import the empty space as well so the worm's digestive tract will come in. This means manually filling that empty space afterwards urgh. Still, it's fun to play around with all the same so it's not a big problem.